Monday, March 15, 2010
BREAKING: Bungie re-registers "Marathon" trademark
Sunday, March 14, 2010
Strum real strings in new guitar game

Want to Rock with a real guitar on your console?
There's an upcoming musical video game that lets players strum a real six-string electric guitar instead of tapping buttons on a fake instrument. The game is called Power Gig: Rise of the SixString!
Seven45 (who are the makers of the game & guitar) hopes “Power Gig” will lure gamers ready for a new challenge, one that feels closer to playing a real instrument than strapping on a “Rock Band” accessory and tapping buttons.
Power Gig: Rise of the SixString will hit shelves in the fall on Playstation 3 & Xbox 360, the new guitar will be compatible with existing guitar hero & rock band games.
More info on the game can be found here at SentinelSource: http://sentinelsource.com/articles/2010/03/14/features/technology/free/id_393282.txt
Saturday, March 13, 2010
Video Games ruin Marriages?
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Something that's been an issue with married couple for a good number of years, when one of the spouse's passion with gaming. Their are stories of a marriage falling apart because of this.
"Catholic marriage counseling service Accord said that internet use has been blamed for problems in about 1,000 marriages in the last year."
"It said 15 per cent of its clients faced major difficulties as spouses brought extra work home or turned to pornography, online gambling and video games."
A more recent marriage breakup happened with soap star Kim Marsh and ex-husband EastEnders actor Jack Ryder.
In an interview on ITV tonight she states: "Jack didn't like to go out or socialise. He was really into computer games, which makes him sound about 12... we just weren't getting on. Jack wasn't really a party-goer. He didn't drink."
Ok first just because you don't drink doesn't mean you cant be a party-goer and have fun, that being said, I like playing games, I like going on the internet, but I know what are my priorities are. If your in a relationship you have to find a balance between your hobby & your loved one. The same has to be with the other person too, we're in an age where adults are playing games more and more, it does not mean their over grown children, you have to respect them and not bring them down about it. It just needs to come down to getting to know each other really well and find their quirks and see if it can work then you decide to get married.
Have fun with your games and your lover :D
CVG: http://www.computerandvideogames.com/article.php?id=238989
Episode 2: Touching the Gorilla
Download here: http://dudewaitwhatpodcast.podoma...m/entry/2010-03-13T10_47_17-08_00
Yes folks, Episode 2 is here. This week we talk
about the worst games we've ever played. There
are only tears beyond this point, people.
Points of contention:
-Road House is the best Pokemon movie of all time
-Lex Luthor is a midget
-It was Tuesday
-Rascal Scooters
-Queen RPG: Brian May's Quest
-Freddie Mercury and awkward silences
-Mentally challenged people in helicopters
I swear we talk about videogames at some point.
WARNING: MATURE LANGUAGE.
You were warned. Right there. In your face. **** you, I'm an anteater, and other assorted memes.
Friday, March 12, 2010
Final Fantasy XIII First Impressions
Final Fantasy XIII. A game I said I would not buy as soon as it was released. A game I said would be terrible. A game I said was not a proper Final Fantasy.
I was wrong on all 3 points.
I bought it on Tuesday when I was released and so far I have managed to find the time to play about 6 hours of it. So far I have to say, this could be the best FF since VIII.
The story is relatively fast paced and quite engaging. Only 1 of the main characters so far is incredibly annoying, Hope, in fact, is possibly the most annoying character in an RPG ever.
The combat system is different from all previous but works very well. Certainly better than the abortion of XII. The game does not throw all the changes at you at first, buts gives you most of them over the first 4 Hours. This works wonderfully as it is so different without the game tutorials I fell I would have been lost and currently trying to remove my PS3 controller from the TV.
You only control the main character of a party, so far the game selects this for you. If that character loses all his or her HP, it’s game over. The abilities of your character are limited to the Paradigm, or role, they have currently. Other party members will do tasks depending on what Paradigm they have been given.
Paradigms include Commando, who attacks with normal attacks be they swords or guns. Ravager who attacks with Magic and Magic based strikes. Saboteur who issues negative effects to enemies. Sentinel who works like a tank having defence moves and aggro spells. Medic who heals and finally Synergist who issues buff spells to part members. The AI is competent at working with its Paradigm effectively and I have had no problems with it doing what I wanted.
You setup what Paradigms your party can select from in the Main Menu. The basic ones the game gives you for each part will always need more added to it. Luckily this is simple to do. You can also select which set your party starts off with in combat. In combat you can shift the Paradigms of your party by doing a Paradigm shift this can be done at any time and changes who is doing what at any time. It works wonderfully.
Combat has far more depth than this but I don’t want this write up to be all about the combat. Though it does play a major part of this game. Overall the combat is relatively deep but NOT complicated.
This is meant to be a quick overview and I will talk about it in more detail in the future. But so far the story has been good, with interesting character flashbacks. It has great FMV like all FF games and it plays a large part of the game. Combat is brilliant fun and the music is amazing.
For the first 6 hours this game so far scores a 9. I will update my progress on this game as time goes on.
Have Fun
Bob Bateman
Final Fantasy XIII Director Explains Lack of Choice/Nonlinearity
Image Via Exploding Dog
One of my personal fears going into Final Fantasy XIII was the Japanese media's claim that the game was linear to a fault, a sentiment I still hear echoed even though other contributors to this blog seem to be enjoying the game immensely. I can't help shake the feeling that I'm missing something by not having a town to run around in and I wondered why this was the case.
Director of Final Fantasy XIII, Motomu Toriyama offers this explanation:
"Personally, the Final Fantasies that I have worked on have been very story-driven, so in terms of the development I wanted to, of course, use my personal strengths which where those. I call it a bento box system, where you have all of the different little things in there. So we had minigames or towns were you were able to talk to all of the townspeople. But with the HD console you’re not really able to do that because it takes so long to develop.
"Now that we have that base technology… The next time you see a Final Fantasy, we might be able to pack in more of those elements that existed in the past. And I also think that a game doesn’t need to have all of those items in the future. We can create additional downloadable content for people to add, too. It doesn’t have to come with that game itself."
So not this time but next time. Frankly I think that until technology reaches the point where we can easily output the level of graphics that the FF team seems to require, they should stick to just making a game where you can actually make choices.
Now if you'll excuse me, there are some kids on my lawn I need to yell at.
Via Gamasutra